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Post by ThePr0digy on Feb 18, 2014 4:27:29 GMT
Me: "You should stop the guy who's hitting me instead of going after the guy hitting you." Table: ". . .Wat. . ." Me: "He's being a meanie and hitting me, and is playing a creature type that I don't acknowledge as existing." I have been called the worst at politics ever, but for some reason I rarely draw aggro for more than a turn and can convince people to hit other people and ignore me. I would like to believe it's because I take an idiot's approach to politics, or because I'm playing a pacifist, but that's not it at all. I tend to understand the people who I'm playing with and tend to know their play patterns and I only focus down people who target me first. People respond to threats differently. While some back down, other change aggro based on threats. Most people tend to like global benefits, but many people don't like those either. Helm of Awakening is awesome because people like reduced costs of their own spells. Unfortunately, some people like to be the sole beneficiary of effects. So some people destroy mana flare because it helps their opponents, while other let it live because they love the mana doublers. It all depends on who the player is. So sometimes things like Etherium Scluptor go unnoticed because it only helps you and not all of someone's opponents, while sometimes Helm of Awakening goes unanswered because people like to benefit from it. With things like Helm of Awakening people who like it tend to try to protect it for you which is a huge upside. I like to say carrying a big stick is not how you want to make politics work, instead you want to sit back in your arm chair with a pitfall trap in front of you. It doesn't have to be a pitfall trap though; I prefer the Aether Spellbomb, Soul Snare, Executioner's Caspule, and some way to recur them, or something like Maze of Ith that just says don't waste your attack. (Side note: Titans draw SO MUCH AGGRO). To be continued...
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Post by ThePr0digy on Feb 18, 2014 4:30:02 GMT
Reserved for when I have more time.
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Post by griffingirl92 on Jul 6, 2014 0:08:52 GMT
From what I've seen/heard the new Avacyn is more politically based. Though she's an angel and you despise the card automatically.
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Post by TokenDragon on Jul 7, 2014 8:07:15 GMT
my strategy for politic is something I like to call power scaling. in big commander game, people tend to aggro on the side with the biggest threat on the field. I just hold back and respond to their creature with a creature that is equal in strength or could protect me from their swing. the key is to watch the aggro momentum shift, if the focus is drawn away from me and the scale is tipped to my favor, support it and ride it all the way down onto the poor bastard at the receiving end.
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Post by ThePr0digy on Jul 8, 2014 23:47:12 GMT
my strategy for politic is something I like to call power scaling. in big commander game, people tend to aggro on the side with the biggest threat on the field. I just hold back and respond to their creature with a creature that is equal in strength or could protect me from their swing. the key is to watch the aggro momentum shift, if the focus is drawn away from me and the scale is tipped to my favor, support it and ride it all the way down onto the poor bastard at the receiving end. It is true that having the biggest threat on the field can lead to people going after you, but it can also lead to people ignoring you or trying to kiss your ass. In many circles people will kill off anyone they think is weak, or is not doing anything much. These are both a result of fear; they can be a afraid of what you haven't done yet, which is bad or be afraid of what you just did. If you play a big threat, as long as people think it's your biggest threat, and is removed easily the aggro may drop away from you after it's gone. If you're keeping up with the biggest threat then you're simply going to be the next biggest threat once they have theirs removed. Also if you make your field too scary and not easy to remove some people will give up while others (like myself) know that killing you will be much easier than dealing with your field. Responding to the creature is good, but by playing big things you risk drawing aggro more than sitting back. Try to look for more subtle options like an irremovable blocker, or if it has trample, some way to just prevent it from hitting you like righteous aura. If they have a scary creature with a scary ability, think of how you can prevent this from hurting you as much as it hurts everyone else. Note in general, each archetype of decks have different ways of dealing with things, but each archetype should be able to deal with everything in their own way. Control deals with things with boardwipes/counters and such usually, while aggro just overwhelms people with creatures/spells that will annihilate everything in their path. Combo being the greatest deck type ever as well as the worst type just has some defenses to discourage people from hitting them until they can go off and kill everyone at once. I take a more combo approach to this as it tends to work the best in politics, and that's just the type of player I am.
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Post by griffingirl92 on Jul 20, 2014 4:38:18 GMT
No one likes my deck I am saddened.
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Post by ThePr0digy on Jul 21, 2014 4:52:37 GMT
No one likes my deck I am saddened. If you don't like your own deck I'd recommend reworking it. Last time I checked though it didn't even have 99 cards in it + your commander.
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Politics.
Jul 21, 2014 13:15:37 GMT
via mobile
Post by griffingirl92 on Jul 21, 2014 13:15:37 GMT
No one likes my deck I am saddened. If you don't like your own deck I'd recommend reworking it. Last time I checked though it didn't even have 99 cards in it + your commander. Yes it does. I just haven't figured out what card I am missing online yet. Probably going to have to redo the entire thing online.
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